In "rec/robotino/api2/c/DigitalInput.h" you can find functions for reading Robotino's bumper.
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#include "rec/robotino/api2/c/globals.h"
#include "rec/robotino/api2/c/Com.h"
Go to the source code of this file.
In "rec/robotino/api2/c/DigitalInput.h" you can find functions for reading Robotino's bumper.
Use DigitalInput_construct() to create a new Digital input object. Associate the bumper object with a com object using DigitalInput_setComId(). Use DigitalInput_value() to read the Digital input's state.
#define INVALID_DIGITALINPUTID -1 |
Invalid DigitalInputId is -1
Construct an digital input object
- Returns
- Returns the ID of the newly constructed digital input object.
- Parameters
-
Destroy the Digital input object assigned to id
- Parameters
-
id | The id of the digital input object to be destroyed |
- Returns
- Returns TRUE (1) on success. Returns FALSE (0) if the given DigitalInputId is invalid.
Associated a digital input object with a communication interface, i.e. binding the digital input to a specific Robotino
- Returns
- Returns TRUE (1) on success. Returns FALSE (0) if the given DigitalInputId or ComId is invalid.
DLLEXPORT BOOL DigitalInput_setInputNumber |
( |
DigitalInputId |
id, |
|
|
unsigned int |
n |
|
) |
| |
Sets the number of this digital input device.
- Parameters
-
id | The id of the digital input object to be set |
n | The input number. Range [0 - numDigitalInputs()] |
- Exceptions
-
RobotinoException | if the given input number is invalid. |
Returns the current value of the specified input device.
- Parameters
-
id | The id of the digital input object to be read |
- Returns
- The current value of the specified digital input
DLLEXPORT unsigned int numDigitalInputs |
( |
| ) |
|
- Returns
- Returns the number of digital inputs.